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  #1  
Old 04-14-2007, 08:05 PM
Karazaan Karazaan is offline
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Join Date: Apr 2007
Posts: 3
Default ERROR: Not enough Memory

Hi,

I installed Genesis and patched to 1.031. I'm got two nasty Memory problem this afternoon. At first I thought there were linked to the sound because I kept hearing the same repeating sound segment (I have an Hercules Game theater XP).

The message is this one:
Error: not enough memory
Memory allocation failed (8388608 bytes)!

I got a retry but taking that choice always come back to the very same error message. Cancel close the game completely.

The first time I had it, I had loaded a game, did maybe 2 missions then crashed in a incoming transmission screen. I thought it was because I tried to load by starting the single-player from scratch by accident). So the next time I reloaded, I restarted the computer completely to be sure to free every memory. This time I loaded the game just before the incoming transmission, which went thru well this time.

So I continued playing for a while, did 2 missions up until the 3 talkhead missions. Needless to say that with the number of incoming message in that one, I was quite SCREWED! Which it did, but sadly, on probably the last message. I stayed polite with the trader that want the 3 heads. So he run, I fire on him... as his ship explode, incoming transmission (never seen anything else after the Incoming transmission background, and the NOT enough memory that got to me after... I don't have time to restart that, I sure hope a patch will be out to fix that soon.

If there is any log that I could provide, your very welcome to ask for it...
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  #2  
Old 04-15-2007, 11:38 AM
noah3d noah3d is offline
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Join Date: Oct 2006
Posts: 51
Default

Thanks for your report. You can send us your system specs (hardware and software/drivers version) because this issue is reported from a limited number of users and we are looking into it to solve it for the next patch.
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  #3  
Old 04-15-2007, 01:00 PM
Karazaan Karazaan is offline
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Join Date: Apr 2007
Posts: 3
Default

Np...

From 3DMark 05 (since my vid card is kinda old, will get the highest R600 in may)

CPU Info
CPU 1/1
AMD Athlon(tm) 64 X2 Dual Core Processor 6000+
Manufacturer AMD
Family AMD Athlon(tm) 64 X2 Dual Core Processor 6000+
Architecture 64-bit
Internal Clock 3.0 GHz
Internal Clock Maximum 3.0 GHz
External Clock 200.0 MHz
Socket Designation Socket AM2
Type Central
HyperThreadingTechnology Available - 2 Logical Processors
Capabilities MMX, CMov, RDTSC, 3DNow!, Extended 3DNow!, SSE, SSE2, PAE, NX
Version AMD Athlon(tm) 64 X2 Dual Core Processor 6000+
Caches
Level 1 128 KB
Level 2 1 MB



DirectX Info
Version 9.0c
Long Version 4.09.00.0904


--------------------------------------------------------------------------------

DirectDraw
Version 5.03.2600.2180
Primary Device RADEON X850 Series

Display Device 1/2
RADEON X850 Series Driver 6.14.10.6677

Description RADEON X850 Series
Manufacturer ATI Technologies Inc.
Total Local Video Memory 512 MB
Total Local Texture Memory 512 MB
Total AGP Memory 256 MB
Driver File ati2dvag.dll
Driver Version 6.14.10.6677
Driver Details 8.351-070302a1-045035C-ATI
Driver Date 3-2-2007
Driver WHQL Certified true
Max Texture Width 2048 px
Max Texture Height 2048 px
Max User Clipping Planes 6
Max Active Hardware Lights 8
Max Texture Blending Stages 8
Fixed Function Textures In Single Pass 8
Vertex Shader Version 2.0
Pixel Shader Version 2.0
Max Vertex Blend Matrices 37
Max Texture Coordinates 8
VGA Memory Clock 540.0 MHz
VGA Core Clock 519.8 MHz
PCI
Name RADEON X850 Series
Vendor ID 0x1002
Device ID 0x5d52
SubSystem ID 0x21121458
Revision ID 0x0000

--------------------------------------------------------------------------------

Texture Formats
32-bit ARGB [8888]
32-bit RGB [888]
16-bit RGB [565]
16-bit RGB [555]
16-bit ARGB [1555]
16-bit ARGB [4444]
8-bit A [8]
8-bit YUV [800]
16-bit AYUV [8800]
FourCC [UYVY]
FourCC [YUY2]
FourCC [DXT1]
FourCC [DXT2]
FourCC [DXT3]
FourCC [DXT4]
FourCC [DXT5]

Capabilities
AGP Texturing, Hardware Transform and Lighting, Positional Lights, Subpixel Accurate Rasterizing, Stencil Buffers, Range Fog, Table Fog, Vertex Fog, W-Fog, Specular Gouraud Shading, Anisotropic Filtering, Bilinear Filtering, Point Sampling, Trilinear Filtering, Additive Texture Blending, Dot3 Texture Blending, Multiplicative Texture Blending, Subtractive Texture Blending, Environmental Bump Mapping, Environmental Bump Mapping With Luminance, Cube Mapping, Factor Alpha Blending, Vertex Alpha Blending, Texture Alpha Blending, Texture Clamping, Texture Mirroring, Texture Wrapping, Guard Band Support, Mipmap LOD Bias Adjustment, Projected Textures, Volume Textures, Point Primitive Support, Full-Screen Anti-Aliasing, DXT Compressed Textures, Two Sided Stencil Test, Mipmapped Volume Textures, Mipmapped Cube Textures, Spherical Mapping, Automatic Mipmap Generation, Hardware Rasterization, Shading, Transform and Lighting, Scissor Test, Legacy Depth Bias

Display Device 2/2
ATI Radeon X1200 Series Driver 6.14.10.6677

Description ATI Radeon X1200 Series
Manufacturer ATI Technologies Inc.
Total Local Video Memory 256 MB
Total Local Texture Memory 256 MB
Total AGP Memory 512 MB
Driver File ati2dvag.dll
Driver Version 6.14.10.6677
Driver Details 8.351-070302a1-045035C-ATI
Driver Date 3-2-2007
Driver WHQL Certified true
Max Texture Width 2048 px
Max Texture Height 2048 px
Max User Clipping Planes 6
Max Active Hardware Lights 8
Max Texture Blending Stages 8
Fixed Function Textures In Single Pass 8
Vertex Shader Version 2.0
Pixel Shader Version 2.0
Max Vertex Blend Matrices 37
Max Texture Coordinates 8
VGA Memory Clock 0.0 Hz
VGA Core Clock 375.000000000
PCI
Name ATI Radeon X1200 Series
Vendor ID 0x1002
Device ID 0x791e
SubSystem ID 0x826d1043
Revision ID 0x0000

--------------------------------------------------------------------------------

Texture Formats
32-bit ARGB [8888]
32-bit RGB [888]
16-bit RGB [565]
16-bit RGB [555]
16-bit ARGB [1555]
16-bit ARGB [4444]
8-bit A [8]
8-bit YUV [800]
16-bit AYUV [8800]
FourCC [UYVY]
FourCC [YUY2]

Capabilities
AGP Texturing, Hardware Transform and Lighting, Positional Lights, Subpixel Accurate Rasterizing, Stencil Buffers, Range Fog, Table Fog, Vertex Fog, W-Fog, Specular Gouraud Shading, Anisotropic Filtering, Bilinear Filtering, Point Sampling, Trilinear Filtering, Additive Texture Blending, Dot3 Texture Blending, Multiplicative Texture Blending, Subtractive Texture Blending, Environmental Bump Mapping, Environmental Bump Mapping With Luminance, Cube Mapping, Factor Alpha Blending, Vertex Alpha Blending, Texture Alpha Blending, Texture Clamping, Texture Mirroring, Texture Wrapping, Guard Band Support, Mipmap LOD Bias Adjustment, Projected Textures, Volume Textures, Point Primitive Support, Two Sided Stencil Test, Mipmapped Volume Textures, Mipmapped Cube Textures, Spherical Mapping, Automatic Mipmap Generation, Hardware Rasterization, Shading, Transform and Lighting, Scissor Test, Legacy Depth Bias

DirectSound
Version 5.3.2600.2180
Speaker Configuration Stereo
Speaker Geometry Wide
Primary Device Game Theater XP 7.1



Memory Info
Total Physical Memory 1.87 GB
Free Physical Memory 1.41 GB
Total Pagefile Memory 3.72 GB
Free Pagefile Memory 3.41 GB


--------------------------------------------------------------------------------
Memory Array 1/1
Max Module Capacity 0 B
Supported Speeds
Supported Types
Supported Voltages

Memory Slot 1/4
Installed Enabled Size 1.00 GB
Form Factor DIMM
Frequency 800.0 MHz
Slot A0
Manufacturer <unknown>
Type Details
Enabled Size 1.00 GB
Total Bit Width 64 b
Data Bit Width 0 b
Memory Slot 2/4
Installed Enabled Size 1.00 GB
Form Factor DIMM
Frequency 800.0 MHz
Slot A1
Manufacturer <unknown>
Type Details
Enabled Size 1.00 GB
Total Bit Width 64 b
Data Bit Width 0 b
Memory Slot 3/4
Installed Enabled Size 0 B
Frequency 0.0 Hz
Type Details
Enabled Size 0 B
Total Bit Width 0 b
Data Bit Width 0 b
Memory Slot 4/4
Installed Enabled Size 0 B
Frequency 0.0 Hz
Type Details
Enabled Size 0 B
Total Bit Width 0 b
Data Bit Width 0 b

Card Slots
Slot 1/4 (PCI)
Order 1
Designation PCI1
Type PCI
Characteristics 5.0V, PME Signal
Data Bus Width 32 b
Details Available, Long
IRQ 0

Slot 2/4 (PCI)
RADEON X850 Series
Order 2
Designation PCI2
Type PCI
Characteristics 5.0V, PME Signal
Data Bus Width 32 b
Details In Use, Long
Device Class Display Adapter
Manufacturer ATI Technologies Inc.
Driver Version 8.351.0.0
Driver Date 3-2-2007
IRQ 18

Slot 3/4 ()
Realtek RTL8168/8111 PCI-E Gigabit Ethernet NIC
Order 3
Designation PCIEX16
Characteristics 5.0V, PME Signal
Data Bus Width 0 b
Details In Use, Long
Device Class Network Adapter
Manufacturer Realtek Semiconductor Corp.
Driver Version 5.658.814.2006
Driver Date 8-14-2006
IRQ 19


Slot 4/4 ()
Hercules Game Theater(tm) XP 7.1
Order 4
Designation PCIEX1_1
Characteristics 5.0V, PME Signal
Data Bus Width 0 b
Details In Use, Long
Device Class Sound, Video or Game Controller
Manufacturer Hercules
Driver File hercspud.sys
Driver Version 5.12.1.4101
Driver Date 1-10-2002
IRQ 21




Motherboard Info
Supported Slot Types ISA, PCI
Manufacturer ASUSTeK Computer INC.
Model M2A-VM
Version 1.XX
BIOS Vendor Phoenix Technologies, LTD
BIOS Version ATI - 42302e31
BIOS Release Date 07/03/07
BIOS Properties Plug and Play, Flash, AGP
AGP
Available Rate 0x00000000
Selected Rate 0x00000000
Aperture Size 0 B
Sideband Addressing
Fast Write


Operating System Info
Operating System Microsoft Windows XP
Version 5.1.2600
Service Pack Service Pack 2
Windows Environment 64-bit
Locale US
Desktop Width 1600 px
Desktop Height 1200 px
Desktop BPP 32 b


Hope it's not too long...

[edit] Forgot to say that i'm playing the game on the first vid card, the one from the motherboard is only used to watch movies on my TV.
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  #4  
Old 05-12-2007, 01:22 PM
swa swa is offline
Junior Member
 
Join Date: May 2007
Posts: 9
Default

Yup, I too have encountered not enough meomory (no it is not my mistake, the error tells not enough meomory - please, at least learn how to spell error messages) after a long play. One would say that in 2007 it is possible to make the game without such a bug (and with savegame enabled).

My basic system specs are:

Athlon XP64 3200+
2x512 dual DDR400 RAM
200GB HDD
GeForce 7900GT TOP
WinXP

Last edited by swa : 05-12-2007 at 01:25 PM.
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  #5  
Old 05-17-2007, 04:21 AM
Will the Great Will the Great is offline
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Join Date: Apr 2007
Posts: 4
Default

So have you devs collected enough of these system specs to fix the problem yet? Or should we fire off a few more?
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  #6  
Old 05-17-2007, 05:19 AM
Doolittle Doolittle is offline
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Join Date: May 2007
Posts: 9
Default

Quote:
Originally Posted by swa
One would say that in 2007 it is possible to make the game without such a bug (and with savegame enabled).


There is a way to save but its a bit kludgy, just break off from what you are doing and make a jump the game auto saves after every jump. may not work in all circumstances but will at least let you get more blood and or Genes etc, as well as make a bathroom break. (also auto reps all ships.)
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  #7  
Old 05-17-2007, 08:26 PM
noah3d noah3d is offline
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Join Date: Oct 2006
Posts: 51
Default

Quote:
So have you devs collected enough of these system specs to fix the problem yet? Or should we fire off a few more?

Thanks for offering but we think that we have enough info. We currently finishing the next patch and so far it looking good.
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  #8  
Old 06-14-2007, 07:21 AM
Adeon Adeon is offline
Junior Member
 
Join Date: Jun 2007
Posts: 9
Unhappy

Quote:
Originally Posted by noah3d
Thanks for offering but we think that we have enough info. We currently finishing the next patch and so far it looking good.
That's good to hear, but it's been almost a month since this was posted. I just got Genesis and was all geared up to play it, but then this same problem came up for me on the first Incoming Message screen I saw. And yeah lol, it is "NOT ENOUGH MEOMORY" 8408 bytes (or something.. it was a 4-digit number starting with 8 for me). Latest patch 1.031 was released in March? So please release this patch with this fix, please please? Preferably sooner rather than another month or two or three later when I've uninstalled, given up, and sold the game on amazon.

Basic Specs:
3.0 Ghz Pentium 4
2x1gig DDR1 RAM
80gb western digital HD
GeForce 7800GS AGP 256mb
Windows XP
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