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Producer(s) -- Posted April 07, 2006
Responsible for leading the production of PC and Console game products, with specific emphasis on adventure and action games. We have several titles in current production for both PC and console platforms (PlayStation 2, Xbox, and GameCube) and are expanding our line-up regularly.

All positions are located in Toronto, ON and offer competitive salary, annual bonuses, comprehensive health and insurance benefits, holiday and vacation pay and great people and products to work with.
Responsibilities::
Candidates for this position will be working with executive producers, associate producers, and product managers in all aspects of the production of game titles, with an emphasis on both PC and console platforms. These positions can encompass responsibilities for several games at one time, depending on the product type and resource requirements. Producers are a key element of the development process and are required to proactively manage and deliver products ensuring both title quality and timely delivery. While the development pipeline may vary from game to game it will often include design audits and reviews, cinematics coordination and outsourcing, asset management, and team tasking. Emphasis on QA coordination, licensor approvals, localization, and OEM production is also key component. In each case Producers track the scheduling of these and other development functions, identify critical constraints, potential bottlenecks, and risks in the delivery schedule, as well as troubleshooting communication and schedule dependency problems. Producers are required to communicate regularly both vertically and cross-functionally with the development teams and the greater organization.
Qualifications::
Education:
College degree required, a technical discipline strongly preferred.
Advanced degree or studies a bonus.

Experience:
Minimum of 4 years of game production experience on at least 2 full cycle titles (concept to ship).
Additional experience directly in game development (programming, art, design) is a bonus.

Other:
Must have a detailed knowledge of modern product management techniques and practices.
Must have a working knowledge of console product submission and general QA/testing procedures.
Must be willing to actively take responsibility for assigned projects with and without direct supervision.
Must be organized and self-starting, willing to aggressively move on initiatives.
Must have good communication skills to work closely with both internal and external teams as well as diverse functions within the company.
Must maintain an awareness of current trends and consumer expectations, specifically regarding computer and all console-based platforms.
Must be both exceptionally passionate about game development and an avid game player - including the adventure and action genres.
Solid knowledge of MS Office and Project required.
Fluency in English is required - additional languages or intercultural skills are considered a plus.
Travel is required.
Please contact 4476@dreamcatchergames.com regarding this position.



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